Messy Jam Prototype
In the distant past, villages were once being destroyed by a race of monsters from the sea with unknown aims. Warriors and Refugees take to their boats in search of lands that are safe, where they can recoup and regather.
This is one of those safe harbours. As you accept a risky group of refugees into your midst, can you find a way to trust them and to prepare for the fish men by building defences?
Recommended specs: GTX 960 or above
Notes About Development
This was made as part of an 11 day game jam in order to make a quick prototype of a village builder game
Game Feel: Input Buffering
A character is midair, headed towards the ground, and you press jump just as they seem to hit the ground. If you press the button too early, the jump is ignored, and your character stands there like a...
Game Feel: Animation Cancelling
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Blend Shapes Orientation
I first noticed blend shapes in video games, outside of cutscenes, in Dota 2: there were creeps that were breathing, and their chests were expanding and contracting...
Ever wonder how files on a computer get turned into drawings on your monitor?
Little Human Interactions
If you walk around in any bookstore, or down the isles of one of the last video rental stores in the world, you find almost nothing but character stories. The idiosyncratic people...
Mundane and Interesting
"Magic" doesn't usually feel special. Fantasy settings are so full of magic and whimsy that its not exactly news-worthy when something 'arcane' happens. It's the daily weather...
A Few Nights Room and Board
There is an island from which some people never return. The locals know the reason but they won't tell. The only thing anyone knows...
Messy Jam Summer 2020
In the distant past, villages were once being destroyed by a race of monsters from the sea with unknown aims. Warriors and Refugees take to their boats in search of...
Like to discuss ideas?
In the near future, there will be a link to a discord here.